125046 Official
Setting up that handle renamed items
This ensures every item in that specific stack shares the exact same RepairCost and Name tags, allowing them to remain stacked. Impact on Automation 125046
In Minecraft, items of the same type (like Diamonds or Cobblestone) are expected to stack up to 64. However, the game tracks specific metadata called data. When you rename an item in an anvil, the game adds two pieces of data: display.Name : The new custom name. Setting up that handle renamed items This ensures
The bug occurs because the game applies a RepairCost tag even if the item hasn't been repaired, just renamed. Since the game only stacks items with identical NBT data, a renamed item (with RepairCost: 0 or higher) will not stack with a standard item (which has no tag at all). How to Manage Renamed Items When you rename an item in an anvil,
: Renamed block entities (like Chests or Shulker Boxes) are also affected, meaning you cannot stack renamed storage containers.
: A hidden value that increases the experience cost of future anvil uses.
Even if two items have the same custom name, they might have different RepairCost values if one was used in an anvil more times than the other. 2. Using the Grindstone