4. Demons – Certified

Develop a feature that restricts the active combat party to exactly 4 demons at a time.

In tactical games like or Dungeons & Dragons , "4. Demons" often defines the limitations or types of entities a player can control. 4. Demons

Implement a "Special Fusion" system where players must combine exactly 2 to 4 specific demons to unlock high-tier "Greater Demons". 2. Narrative/Lore: The "Four Generals" or Princes Develop a feature that restricts the active combat

Map 4 demon traits to the 4 primary elements (Fire, Ice, Wind, Electric) to improve capture rates or damage bonuses when matching types. Implement a "Special Fusion" system where players must

Many stories use a "Four Demons" hierarchy as a core narrative pillar.

Develop a "Demonic Contract" feature where players must fulfill secret tasks or payments (e.g., sacrificing HP or "stealing children") to maintain control over intelligent summoned demons. 3. Cyberpunk Red: Netrunning "Demons"