Combo — 65 : Marik Makes His Move: God
: The boss monster. Its ATK/DEF is determined by the number of cards in the player's hand (1,000 points per card).
: He uses Nightmare Steelcage to trap Yugi for two turns, preventing any attacks while he prepares the final summon. The Weakness 65 : Marik Makes His Move: God Combo
Before the God Combo begins, Marik tests Yugi with a secondary tactic: : The boss monster
: Marik fuses Humanoid Slime and Worm Drake into Humanoid Worm Drake (2200 ATK). 65 : Marik Makes His Move: God Combo