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Combo — 65 : Marik Makes His Move: God

: The boss monster. Its ATK/DEF is determined by the number of cards in the player's hand (1,000 points per card).

: He uses Nightmare Steelcage to trap Yugi for two turns, preventing any attacks while he prepares the final summon. The Weakness 65 : Marik Makes His Move: God Combo

Before the God Combo begins, Marik tests Yugi with a secondary tactic: : The boss monster

: Marik fuses Humanoid Slime and Worm Drake into Humanoid Worm Drake (2200 ATK). 65 : Marik Makes His Move: God Combo

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