: Drop-off points, chop shops, and vehicle spawn locations.

: A .sql file used to create the necessary tables in your server's database for tracking player XP and contract history. Common Features Expected

: A mechanic allowing players to keep stolen cars permanently, though they remain "illegal" in the eyes of police.

: A progression system where players unlock higher-tier car contracts as they gain experience.

: Contains server-side Lua logic for managing contract generation, reward distribution (such as GNE or XP), and database updates.

: A specialized laptop tool to view and accept vehicle theft missions.

: The manifest file required by FiveM to identify the resource and its dependencies.

: Contains client-side Lua scripts that handle the user interface (laptop app), vehicle tracking, and the "VIN scratching" process.

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