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Second Breath utilizes the game's original DX10 engine capabilities and adds modern rendering techniques.

: Rebalances gun mechanics to reduce "bullet sponge" enemies. It typically includes more accurate weapon behavior and improved sound effects, often drawing from high-quality assets like those in the ABR Mod or Arsenal Overhaul . Second Breath utilizes the game's original DX10 engine

: Addresses issues where factions failed to capture points or respawned infinitely. Some versions include the ability to "finish" the faction war for groups like the Stalkers, Duty, or Freedom. Second Breath utilizes the game's original DX10 engine