Developing 2d Games With Unity: Independent Gam... -

: Deep dives into 2D-specific features like Sprites , Tilemaps , and Tile Slicing .

: Step-by-step implementation of health and inventory systems, AI behaviors, spawn points, and coroutines.

Handling health, complex inventory, character logic, and coroutines. AI & Polish

: Dedicated chapters on adding "juice" to your game, covering final polish and deployment to desktop platforms. Structure Overview Key Concepts Covered 1-3 Foundations