: Status of doors (locked/open), broken lights, or moved physics objects. The Workflow
A realistic FPS typically requires a approach rather than JSON to keep file sizes small and prevent easy player tampering. Singleton Manager : Use a persistent SaveManager class. Download File Save System for Realistic FPS Pre...
: Write to a temporary file first, then rename it to the final filename to prevent corruption during crashes. : Status of doors (locked/open), broken lights, or
: Current posture (prone/crouch) and stamina exhaustion levels. : Status of doors (locked/open)
: Group data into "structs" (e.g., PlayerStats , InventoryData , WorldState ).
: Use SHA-256 to ensure files aren't corrupted or hacked. Key Data Points to Track