File: Swordship.zip ... -
Swordship.zip Version: v0.4.2 Notes: This build addresses the frame-rate drops reported in the last level. I’ve included the .3mf files and the log report inside the zip for anyone who wants to see the physics settings. Please report any crashes in the #bug-reports channel! Pro-Tips for Your Post:
Option 3: The Technical Support Post (Best for Discord/Bug Reports) File: Swordship.zip ...
[WIP] Swordship – 2D Action Platformer - Dev Build 0.1 Body: Swordship
Dash-attacks, wall jumping, and a parry system. Enemies: Basic drone AI and one "Elite" guard type. Level: A small test arena to practice movement. Download: [Link to Swordship.zip on Itch.io/Drive/GitHub] Pro-Tips for Your Post: Option 3: The Technical
I’m specifically looking for thoughts on the "weight" of the jump and if the parry window feels fair. Check it out and let me know what you think!
Depending on where you’re posting—whether it’s a dev forum like Godot Forums or a social platform like X (formerly Twitter) for —here are three templates you can adapt. Option 1: The Dev Update (Best for Forums/Reddit)
