Technomancer (gurps: Generic Universal Ro...: Gurps

: A specialized sourcebook for running Technomancer in a Vietnam War setting, blending jungle warfare with arcane power.

: Magic uses the standard GURPS Magic system where spells are treated as skills rather than fixed class slots. GURPS Technomancer (GURPS: Generic Universal Ro...

: Magic relies on ambient "mana." While Earth is generally normal-mana, outer space is a "low-mana" environment, imposing a -5 penalty to spell rolls for mages. : A specialized sourcebook for running Technomancer in

: High-level magic like Rebuild can restore destroyed objects (even starships) but requires massive energy expenditure (starting at 30 points) and carries heavy skill penalties for advanced tech. outer space is a "low-mana" environment

To run a full campaign, the following official materials are recommended: