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Heros_hour_-_rogue_realms_17th_alpha.zip

: Revisits the original 12 factions, adding new units and specialized buildings like the Summoning Circle (for Pyre, Tide, and Delirium), which creates units based on the spells the hero knows.

: Introduces new map types like Untamed Lands , Hinterlands , and Desert of Death . Purchasing Options Heros_Hour_-_Rogue_Realms_17th_alpha.zip

: Of the 12 bands, 6 are playable as your starting faction (such as the dragon-focused Tyranny , the body-fused Experiment , or the mech-based Industry ), while the other 6 appear as random towns to be conquered. : Revisits the original 12 factions, adding new

: Rogue sub-factions often have specialized themes. For example, Tyranny uses slaves that may eventually betray the player, while Experiment utilizes terrified "homunculi" units. Expansion Content & Mechanics : Rogue sub-factions often have specialized themes

Beyond the new faction, the expansion adds substantial depth to the base game:

You can find at retailers such as: Go to product viewer dialog for this item. Hero's Hour - Rogue Realms PC - DLC

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