Mastering Unity 2017 Game Development With C# Direct
(2nd Edition), written by Alan Thorn and published by Packt, is a professional-grade guide designed to help developers transition from basic Unity usage to creating high-quality, polished games. Key Learning Objectives
: Waypoints, camera animation, and animator graph configuration.
: Lighting (lightmapping and probes), particle systems, and audio. Mastering Unity 2017 Game Development with C#
This book specifically uses Unity 2017 . While many core C# principles remain the same, modern Unity versions (like Unity 6 or 2022 LTS) have introduced newer systems such as the Scriptable Render Pipeline (URP/HDRP) and the New Input System that may differ from the methods taught here.
: Optimization for mobile (Android) and VR. Purchasing Options The book is available through several retailers: Walmart : ~$57.52 for the paperback edition. VitalSource : ~$43.99 for a perpetual ebook license. (2nd Edition), written by Alan Thorn and published
: NPC behavior states (Idle, Chase, Attack, Dead).
: Logic for "word combat," word lists, and health feedback systems. This book specifically uses Unity 2017
: ~$41.39 (discounted from ~$45.99) for the ebook.
