Remember-me-flt-update-1-1-and-1-2 Apr 2026

: We’ve moved away from distance-based pricing. Salvage costs now scale based on the aircraft’s price , making smaller, starter planes much more affordable to recover.

: A major exploit was addressed: aborted missions no longer generate passive income . This ensures that rewards are tied directly to completion and skillful execution.

The journey of continues to evolve, focusing on refining the core mechanics that keep you engaged and making sure every mission feels rewarding. 1 and 1.2 updates , designed to streamline your experience and keep the momentum going. Update 1.1: Smarter Salvaging and Scaled Rewards remember-me-flt-update-1-1-and-1-2

The 1.1 update brought critical adjustments to the flight and mission systems, ensuring that player progress is both fair and logical.

: Building on community feedback regarding the ATC and career scoring, we are continuing to look at how skill-ratings (1–5) can better categorize mission complexity. Looking Ahead : We’ve moved away from distance-based pricing

While these updates fixed immediate mechanical hurdles, the community conversation has shifted toward and user interface improvements. Many of you have noted the need for better VRAM management for PC setups and more intuitive menu navigation—like the sim remembering your last flight location rather than defaulting to the Pacific.

: Purchased aircraft are now salvaged to the closest aerodrome rather than defaulting to your starting location. This change significantly reduces the "backtracking" frustration after a mission complication. This ensures that rewards are tied directly to

: If you are within 5km of an aerodrome, salvaging is now completely free . Update 1.2: Balancing the Economy