Smith Micro Moho Pro 13.5.4 Build 20220425 (Chrome Verified)

Move to Frame 1 or later. Use the Manipulate Bones tool ( Z ) to pose your character; Moho will automatically generate keyframes on the timeline. Moho 13.5 Pro Rigging Tutorial: Walk Cycles -step by step

Use Flexi-binding to quickly attach layers to bones, or Point Binding (press I on your keyboard) for precise control over specific vertices.

Enhanced Smart Warp capabilities that use four-point shapes to distort images and vectors in true perspective, making 2D art move like 3D. Smith Micro Moho Pro 13.5.4 Build 20220425

Draw your character parts on separate vector layers.

On the right, where you organize characters into "Bone Folders" and manage masks or group layers. Move to Frame 1 or later

At the bottom, where you set keyframes. Frame 0 is for rigging and setup, while Frame 1+ is for animation. 3. Essential Beginner Workflow To get started with your first character:

Group all layers into a "Bone" folder. Use the Add Bone tool on Frame 0 to create a skeleton. Connect bones by selecting a parent before drawing the child (e.g., chest → upper arm → forearm). Enhanced Smart Warp capabilities that use four-point shapes

The workspace is built around three primary pillars that you should master first: