Social Pariah - Trait
Passive hostility. Guards may attack on sight in "Holy" zones. To help me refine this draft for you, could you tell me:
If you are designing this for a project, consider these three tiers of the trait: The Eccentric People whisper. -5% Charisma, but +5% Insight. II The Untouchable Shops close when you enter. -20% Barter. III The Pariah Social Pariah Trait
In most game systems, this trait acts as a "flaw" or "negative perk" that provides a challenge in exchange for other benefits (like faster solo leveling). 📉 Negative Effects Passive hostility
: The "Excommunicated" or "Kinslayer" traits effectively turn a ruler into a social pariah, tanking their diplomacy and inviting assassination. -5% Charisma, but +5% Insight
: Many NPCs will refuse to speak to the player or offer "cold" responses.


