Total War: Arena (2025)
was a free-to-play, team-based multiplayer online battle arena (MOBA) and real-time tactics game developed by Creative Assembly . Unlike traditional Total War titles that feature grand empire-building, Arena focused exclusively on fast-paced, large-scale tactical battles. Core Gameplay Mechanics
The game was resurrected specifically for the Chinese market in partnership with NetEase in 2020. Total War: Arena
Units followed a "rock-paper-scissors" balance: infantry beat cavalry, cavalry beat archers, and archers beat infantry. was a free-to-play