Java! (support 3d Models) | Vanilla Raytracing For

You must use a compatible PBR Resource Pack (like LabPBR) to see the full "raytraced" effect on textures.

Unlike standard shaders that use "faked" shadows, this project calculates light bounces across surfaces. It produces realistic soft shadows, ambient occlusion, and colored lighting from glowing blocks [2]. Vanilla Raytracing for Java! (Support 3D Models)

Offers a visual overhaul comparable to high-end shaders like SEUS PTGI or Continuum RT. You must use a compatible PBR Resource Pack

Requires Iris Shaders (recommended for performance) or Optifine . Vanilla Raytracing for Java! (Support 3D Models)

Most stable versions target Minecraft 1.20.x and above. AI responses may include mistakes. Learn more

The support for volumetric fog and light shafts (god rays) significantly enhances the "mood" of vanilla Minecraft.