: It uses separate sets of Gaussians ( Frg-3DGS and Bkg-3DGS ) to represent moving objects and static backgrounds independently.
: Available on GitHub at dlsrbgg33/Video-3DGS , which includes the MC-COLMAP implementation and pre-processed datasets. VIDE-3GS.mp4
: The method first reconstructs a video into a 3DGS representation and then integrates it into zero-shot video editors to maintain stability across frames. : It uses separate sets of Gaussians (