Easier undressing, Desktop Mode body freezing for easier editing.
Players gained the ability to flex muscles in the legs, back, and arms of their characters.
The manual process of undressing the "Hottie" was overhauled to be more intuitive and less glitchy. VR HOT v0.9.1
New hotpants and a new hairstyle were added to the character construction kit.
Animations now appear smoother through new interpolation techniques, and specific improvements were made to shoulder movements . Summary of Changes (v0.9.1) Major Updates Performance +20-30% FPS, 6GB VRAM support, TAAU sharpening. Physics Easier undressing, Desktop Mode body freezing for easier
Users were encouraged to reduce the Physics Update rate to 60/s for maximum gains, supported by a new interpolation system to keep animations looking smooth despite lower update frequencies.
The game became more accessible for lower-tier GPUs (such as the 10xx and 20xx series), with some systems running effectively on as little as 6 GB of VRAM . New hotpants and a new hairstyle were added
A new physics system for the player's own virtual body was implemented, which significantly reduced game crashes.
Easier undressing, Desktop Mode body freezing for easier editing.
Players gained the ability to flex muscles in the legs, back, and arms of their characters.
The manual process of undressing the "Hottie" was overhauled to be more intuitive and less glitchy.
New hotpants and a new hairstyle were added to the character construction kit.
Animations now appear smoother through new interpolation techniques, and specific improvements were made to shoulder movements . Summary of Changes (v0.9.1) Major Updates Performance +20-30% FPS, 6GB VRAM support, TAAU sharpening. Physics
Users were encouraged to reduce the Physics Update rate to 60/s for maximum gains, supported by a new interpolation system to keep animations looking smooth despite lower update frequencies.
The game became more accessible for lower-tier GPUs (such as the 10xx and 20xx series), with some systems running effectively on as little as 6 GB of VRAM .
A new physics system for the player's own virtual body was implemented, which significantly reduced game crashes.